Posts Tagged hero

[AIR] Using QNX Component AIR SDK “HERO”

綱上 AIR SDK 4.5 HERO 的資源太少了。

就連很基本的 AIR HERO 上用QNX 的COMPONENT 都有困難

因為PLAYBOOK 的AIR SDK 本身是沒有mobile application 的,所以就一定要用4.5 的AIR SDK。

只用 HERO 的AIR SDK 就當然沒有PLAYBOOK NATIVE 的QNX COMPONENT。

經過研究之後,就知道原來要手動加入兩個swf
qnx-screen.swc , blackberry.swc
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[Flex] Flex SDK 下一個version 代號 Hero

這個hero 不是htc hero 呢~,乃是 flex sdk 下一version。

經過4個version 之後,flex 都開始變得穩定,

* Multi-Screen Development: Allow developers to build applications that target the web, desktop or mobile devices using a single unified framework.

* Spark Maturation: Polish and grow the Spark architecture by adding new Spark components and capabilities. (Spark Framework 由flex 4 引入,下一個version 當然會加入更多spark 的新 components 和 features

* Large-Application Development: Support developers building large applications by improving fundamental pieces of the Flex infrastructure.

Milestone Date
Product Defined April 2010
Hero Preview Release Second-half 2010
Final Hero Release 2011

Source: http://opensource.adobe.com/wiki/display/flexsdk/Hero

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